Dec

13

Posted by : E.v.R. | On : December 13, 2005

Principles. You’ve got to have some. In writing or storytelling this is especially important. If you don’t agree there is a Right Way to tell a story, that’s fine.

But you need to define Your Right Way. It’s the right way relative to you and your perspective. Your perspective can (and probably will) disagree with mine–that’s the beauty of relativity. But you need to own a perspective. It has to be yours. Your Way. Your Right Way.

Otherwise, you’re following the unprincipled approach. That is to say, anything goes. Everything is relative, everything subjective, and thus nothing matters.

This is where creative people flounder in the sea of wishy washy relativism and can never make value judgments or decide how to progress or proceed in their work. This is where creative block occurs, where things are uninspired, or where things go horribly wrong.

It’s when you lose your bearing, your line of sight, your direction. You lose vision. Because there’s No Right Way, correct?

You can adopt somebody else’s or form your own out of a collection of other peoples’ principles. As long as you have a set of principles to work by, everything should be OK.

Lest you fall into the void of relativity, where no judgments can be made and everything is made of the same homogenized substance of equal worth. Trust me, no drama, no inspiration, nothing of value exists there. Because it IS nothing.

Maybe this is some old fashioned morality at work within my secular values. So be it. Everybody’s got to believe in something right? I believe for every field of work or form, there is a right or optimal way. I also believe that way is easy for everyone to learn if they simply study.

Save the punk attitude for relativity itself. Say, “I won’t accept this wishy washy nonsense for an answer!”

And then don’t. Put your writing and stories on firm ground. Establish what its all about.

A lot of creative people are anti-establishment without learning what the establishment is all about. There are rules to writing for a reason. Learn them before you break them! The same is true for story structure and the craft of storytelling. The same is true for painting, as is for music, as is for everything under the sun.

Learn it before you reject it. And if you reject it, do so out of choice–out of style or aesthetic. Make it a conscious thing. Don’t do it out of ignorance.

I think most people are smart enough to tell when something was done out of unconscious ignorance or when it was done as a conscious choice. Intent is important–show people that you intended to leave out a rule or guide, that you defied a rule for a reason! Otherwise you’re just a punk.

Find your principles, whatever they may be.

Dec

12

Posted by : E.v.R. | On : December 12, 2005

All the instructive material I’ve read on the process of writing has at some point encouraged the would-be author to find their own voice, to establish a tone that is uniquely theirs. This is not only done through the choice of language used, but also in the reoccurring themes or meta-themes that cross through much of an author’s work.

When I think of Asimov I think of his fascination with artificial intelligence, robots, and the inherent ethical dilemmas that would face a world where A.I. and robots were an everyday part of reality.

When I think of Alfred Bester I think of telepaths and the crazy construction and deconstruction of what makes a man–themes which are easily seen in both The Demolished Man and in Stars My Destination.

A.E. Van Vogt’s work, or what little I’ve read of it, seems imbibed with every individual’s true potential. Along the journey the individual or self is meant to fully realize or actualize their true power.

When I think of Philip K. Dick, I think of all our personal insecurities and doubts growing and seeding into tremendous paranoia–and to see that fully realized in a dystopia. The fear and distrust of authority is always there in Dick’s work, as is the nagging thought that maybe the world is a fake, a sham? Dick has this to say about his own themes:

I, in my stories and novels, often write about counterfeit worlds, semi-real worlds, as well as deranged private worlds inhabited, often, by just one person, while, meantime, the other characters either remain in their own worlds throughout or are somehow drawn into one of the peculiar ones. This theme occurs in the corpus of my twenty-seven years of writing. At no time did I have a theoretical or conscious explanation for my preoccupation with these pluriform pseudoworlds, but now I think I understand. What I was sensing was the manifold of partially actualized realities lying tangent to what evidently is the most actualized one, the one that the majority of us, by consensus gentium [general consent], agree on.

Although originally I presumed that the differences between these worlds was caused entirely by the subjectivity of the various human viewpoints, it did not take me long to open the question as to whether it might not be more than that — that in fact plural realities did exist superimposed onto one another like so many film transparencies. What I still do not grasp, however, is how one reality out of the many becomes actualized in contradistinction to the others. Perhaps none does. Or perhaps again it hangs on an agreement in viewpoint by a sufficiency of people. More likely the matrix world, the one with the true core of being, is determined by the Programmer. He or it articulates — prints out, so to speak — the matrix choice and fuses it with actual substance. The core or essence of reality — that which receives or attains it and to what degree — that is within the purview of the Programmer; this selection and reselection are part of general creativity, of world-building, which seems to be its or his task. A problem, perhaps, which he or it is running, which is to say in the process of solving.

In each of these authors I share perspective as a writer. I enjoy the obsession with logic featured in Asimov’s robot series, the psychological and sociological dissection and deconstruction of men in Bester’s work, the feeling of a character growing into their own in Vogt’s work.

I perhaps share more closely the paranoia, distrust, and the wonderful absurdity of peeking behind the curtain and catching the wizard at work within Philip K. Dick’s stories. This is probably why he is one of my favorites.

I share a little bit of perspective with all of these authors. As for my own themes, it is difficult to say. I’m afraid I haven’t written enough to even hazard a guess. I’m sure my tropes will reveal themselves over time as I write more.

What are your recurring themes?

Dec

10

Posted by : E.v.R. | On : December 10, 2005

I read a lot of business blogs, as I’ve got a keen interest in the subject. Whether it be as a game developer during the day or a writer at night, we’re all ‘in business’ so to speak.

Tom Asacker had an interesting post called Socrates on wonder which is really just a collection of observations about peoples’ self-worth and self-opinion, and how the best salesmen and businesses appeal to the customer’s self-worth. Tom summarized the effect this way:

People believe that they are better than they really are, and they want YOU and your people and your business model to validate those feelings. If you’re really smart, you’ll make them feel even better about themselves and their decisions.

When it comes to the creative arts, everything from video game design to writing a novel this gets even more difficult. Because our art, our forms, by their very nature aren’t a direct appeal to the individual’s self worth. Or are they?

Perhaps they are if you think about it in a different kind of way. People identify with well-conceived characters in a story because it reminds them a little about themselves or the way they might like to be. Or maybe an exciting plot in a story can remind people that life can be adventerous, or at least give them a glimpse into that adventure.

But I think it goes even deeper. As writers we’re trying to appeal to people on an emotional level. However, it doesn’t work to mash and hammer in contrived melodrama in the hopes that the reader will identify. All of us know that won’t work, at least not in any graceful way.

When I think upon my own reading experiences, the parts that really grabbed me in a novel, or really spoke to me during a story were the little moments, the little realizations. When a cryptic sentence or two shot like a grappling hook into the back of my mind where a pre-thought or hunch was developing. Granted this is more an effect of the well-crafted suspense plot, but it’s one of many ‘effects’ that a well-told story can have.

Another thing that jumps out at me is the sense of progress, accomplishment, or a goal. Maybe this is more the caveman male instinct but, when a character in a story struggles, and then works to build an empire or slaves towards something great and the story depicts their ascension to true power, perhaps crushing an old enemy who used to beat them down–it tugs at me on many levels.

I’ve always been sympathetic to the revenge plot. Maybe it was from being picked on in school, or the sense of injustice that goes along with it, but I’m a sucker for justice or the due rise of a character to fill their true potential.

The other is very well crafted interactions between characters. Through those interactions you get to know exactly what defines the character’s personality. They not only stand out from other characters in the story but also other characters, period.

Take Wash from the series Firefly for example. He was the ultimate light-hearted, wise-cracking buddy as the ship’s pilot. It was for that reason that many people cited him as their favorite character. He’s the type of character if he existed in real life, you’d love to be around because he makes people feel good by being upbeat and always cracking jokes.

Through the characters, or what the characters do, or what happens in the story, you can make the reader feel good.

Who wouldn’t reward the author that made them feel good?