Pros: A solid basis for character archetypes and higher level story structure.
Cons: This is the bird’s eye view of storytelling. It won’t help you much for microscopic scene-by-scene construction.
Thoughts: It was beneficial to learn the basic archetypes and the twelve common stages within most stories. This is storytelling 101 for any writer. A writer needs much more than this, but this is a great start.
Summary: A basic primer on using the tools of myth within your storytelling. This needs to be on your shelf.
Table of Contents:
INTRODUCTION: Preparing for the Journey 1
BOOK ONE: Mapping the Journey
A Practical Guide 9
The Archetypes 29
Threshold Guardian 57
BOOK TWO: Stages of the Journey
Ordinary World 81
Call to Adventure 99
Refusal of the Call 107
Meeting with the Mentor 117
Crossing the First Threshold 127
Tests, Allies, Enemies 135
Approach to the Inmost Cave 145
Reward (Seizing the Sword) 181
The Road Back 193
Return with the Elixir 221
EPILOGUE: Looking Back on the Journey 237
HERO’S JOURNEY WORKSHEET 303
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