In graphics, rendering means putting the image on screen, or in processing terms it means taking all the elements of a scene and translating them into visual output which ends up on your screen.
With my full-fledged process for storytelling in mid-stride, I’ve begun to see prose writing as similar to rendering. What does that mean?
It means I work out all my story elements, decide what happens in a scene, and how that affects other scenes. I set the pieces up, and I write a short treatment for that scene, which in rendering terms would be something like a ‘preview’ — not the finished render, but a rough snapshot of what the final scene might look like.
Imagine for a moment, someone trying to film a scene in a movie and suddenly someone decides the location has changed, or instead of Sally slapping Bob, she kisses him. You might have to completely redo the scene. Each time an element of the story changes, the filmmakers have to go back and re-shoot the scene.
Any time you change fundamental elements of your story, you end up having to rewrite that part of your story. The idea here is, get it right the first time. Do a first pass treatment style, as a present-tense basic narration of events.
“Sally goes to the barn and milks the cow, and then she comes back to the cottage and churns butter.”
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